A downloadable game

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(WARNING: IT HAS WWII CONTENT, TAKE CARE)

Interdisciplinary work for Game Design course at Anhembi Morumbi University (2021/2). It expands the movie's universe, bringing a new perspective to the original Inglourious Basterds story. I've done part of the game design, I've worked as a producer, programmed with João Gozzi all the game scripts and I've done the HUD of the game.

Unfortunately, checkpoints are not working in this version :(

Made using Unity, Adobe Creative Cloud, Autodesk Maya and Substance Painter.

Co-produced with Alexandre Rugolo, Gustavo Martins, Ígor Cabral, João Gozzi, Vitor Fortes and Yann Costa.

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Click download now to get access to the following files:

Operação Stiglitz.zip 986 MB

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